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Sandy Seafloor (Deep Sea Sweep)

Background illustration I drew for the Sandy Seafloor biome in my game Deep Sea Sweep. I wanted to draw a kind of desert underwater, but I also found basic dunes to be a bit boring (especially in an environment where you can move vertically), so I made some stuff with giant shell pillars and caves. I still went for a very smooth look.
You can find the game here : https://store.steampowered.com/app/2948030/Deep_Sea_Sweep/

First version. The foremost layer used to be drawn separately and displayed ingame with parallax, but I wasn't happy with it and ended up adding it back to the background illustration.

First version. The foremost layer used to be drawn separately and displayed ingame with parallax, but I wasn't happy with it and ended up adding it back to the background illustration.

First sketch, I changed it later to increase the cave area

First sketch, I changed it later to increase the cave area

Ingame looks

Ingame looks

Ingame looks